 <!--QuoteBegin-Weird Person+Aug 20 2005, 07:57 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Weird Person &#064; Aug 20 2005, 07:57 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->... that&#39;s all? I was thinking that&#39;s bigger.<br><br>and they also have wrong information, in the start of the file there are:<br><br><!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin--><br>68000 @8 MHz<br><br>&nbsp; &nbsp; ? main CPU<br><br><b>&nbsp; &nbsp; ? 1 MByte (8 Mbit) ROM Area</b><br><br><i>&nbsp; &nbsp; ? 64 KByte RAM Area</i><br><!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--><br><br>wrong, 4Mbyte ROM Area. 1MB it&#39;s not the limit.<br><br>and I doubt that 64Kb, the data at &#036;000 to &#036;1FF is repeated (that&#39;s in <i>all</i> games.) . all words there are the same.  it&#39;s more 63,5Kb than 64KB.<br><!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--><br>Nope. The entire contents of RAM are mirrored from &#036;E00000-&#036;FFFFFF, but there are &#036;10000 distinct RAM addresses.<br><br><br><br> <br><!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin--><!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin--><br>COLOR:<br><br>&nbsp; - Uses CRAM (part of the VDP)<br><br>&nbsp; &nbsp; ? 64 9-bit wide color registers<br><br>&nbsp; &nbsp; &nbsp; - 64 colors out of 512 possible colors<br><br>&nbsp; &nbsp; &nbsp; &nbsp; ? 3 bits of Red<br><br>&nbsp; &nbsp; &nbsp; &nbsp; ? 3 bits of Green<br><br>&nbsp; &nbsp; &nbsp; &nbsp; ? 3 bits of Blue<br><br>&nbsp; &nbsp; &nbsp; &nbsp; ? 4 palettes of 16 colors<br><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; <b>- 0th color (of each palette) is always transparent</b><br><!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--><br><br>Wrong, The first color of 3 Pallets are transparent.  The MD display 61 colors , not 60.<br><!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--><br>Wrong again. Pallet entries &#036;00, &#036;10, &#036;20, and &#036;30 are only usable as backdrop colors. As far as tile data goes, you can only use the upper 15 colors of each pallet line. 