<!--QuoteBegin-muteKi+Apr 24 2005, 05:40 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (muteKi @ Apr 24 2005, 05:40 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->...unless I can port it to another console (Sega Mega CD or 32X)<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--><br>Ooh, Sega CD conversion...that means you could play it on your home system, complete with the soundtrack.<br>If you do that, you&#39;ll have to tell me how you did it because I want to do something similar with Sonic Chaos.<br><br><!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->All new special stages, based off Sonic and Tails 2<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--><br>Which? The floating in the airplane one (much like the Sonic 2 stages), or the labyrinthine levels (like Project Shadow&#39;s bonus stage)? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--><br> Last time I played Sonic: Triple Trouble (aka Sonic and Tails 2), the special stages involved getting from one side of a level to the other in a time limit and then you receive the emerald from nack the weasel (or Fang) at the end of the level. That&#39;s how my special stages will probably be anyway. 