 OK just played it, and I&#39;ve got quite a few things to stay on it, and it ain&#39;t all good.<br><br>We&#39;ll start with the cons.<br><br>1. The 8-bit-esque main palette (namely Miles) and the 8-bit Sonic 1 rings, good god no, what a bad move that was.<br>2. Bridge zone, so much could be done to upgrade the look from 8-bit to 16-bit, it looks bland. Didn&#39;t you have Green Hill art in place in one of your previous releases? I actually liked that, all you woulda have to do is modify the art to have the Bridge zone look.<br>3. Ocean Planet, foreground is perfectly fine, but the background needs vast improvement, same reason as above, it&#39;s bland.<br>4. Sunset Shore, needs more variation in the 8x8 department. The art is too repeatative.<br>5. Garnet Garden, both planes clash, and as such it ain&#39;t aesthetically pleasing to the eye. Change the palette on one of the planes, the background plane is what I suggest, it should improve things.<br><br>Now onto the pros.<br><br>1. Kudos for dumpin&#39; the eysore known as Cream. God I fuckin&#39; hate how Naka has fucked up the franchise, that man should be bumped back down to fuckin&#39; programmer where he belongs.<br>2. Title cards, now I ain&#39;t a big fan of the Vipnagorgialla font, but the title cards do look fantastic.<br>3. Robotic Ruin, now the idea behind it was great, a nice Sonic CD graphical feel, nice touch. And the lava spouts, were a rather nice addition. Although the overuse of green is a tad off putting at times.<br>4. Rooftop, ah Quackshot, a fine game if you ask me, one of the best Disney games around, yeah Kingdom Hearts is shit, live with it you morons. Anyway, I rather like this zone.<br>5. Act end sign, XD Sonic CD, funny how great minds can think alike.<br><br>And I ain&#39;t one to please easily, as some people and mostly fucktards will know, but overall the mod&#39;s pretty good, keep it up. 