 I&#39;ve put it at 7F00 in the VRAM, now (that&#39;s where the way barrier is located when ARZ&#39;s loaded). But that&#39;s still not working.<br><br>EDIT: I&#39;ve figured out how to fix problems like this. You just need to look at the object and see which art&#39;s bein&#39; loaded in it. Put the REAL object art at the beginnin&#39; of the intruder art, in VRAM. I got it to work ^^ 