 Part 1<br><br>Enemies<br><br>Make a savestate of HPZ in S2B.<br>Think of the enemies that you want in HPZ.<br>Make a savestate of the level that the enemy/object that you want in HPZ.<br>Open TLP.<br>Load the savestate of HPZ.<br>Goto view, format, genesis<br>Load the savestate of the level that the enemy/object that you want in HPZ.<br>Goto view, format, genesis<br>In the savestate of the level that the enemy/object that you want in HPZ.<br>Find the enemy that you want in HPZ.<br>Right click the area of the enemy. <br>Look at the offset.<br>Goto the savestate of HPZ.<br>Goto the same area as the other savestate.<br>Paste the enemy&#39;s tiles at the same spot in the other savestate, but in the savestate of HPZ. (some enemies will overwrite some of HPZ&#39;s tiles. I this happens you are going have to fix it.)<br>And save.<br><br>Part 2<br><br>Porting the tiles from S2B to S2F.<br><br><br>Make a backup of your hack just case something goes wrong. (optional, but it is a good thing to do.)<br>Open sonED.<br>Select your hack.<br>Goto File, Load Savestate<br>choose the savastate that you made of HPZ from S2B.<br>Then goto file, read data, Savestate, All<br>Then press F3 or File, write data, all, then save<br><br><br>Part 3<br><br>Restoring the level effects.<br><br><br>Open your hex editor<br>Open your hack.<br>Go to &#036;425F4<br><br>change <br><br>140A 3364 150A 3364 0C0A 3364 <br>to <br><span style='color:red'>1E</span>0A 3364 <span style='color:red'>1F</span>0A 336A 0C0A 336A<br><br>Some of the Orbs will still look like crap, so you have to use a hex editer to fix this.<br><br>Warning using this will mess up the looks of the rotating diamonds in Oil Ocean Zone. <br><br>Open Sonic 2 Beta in you hex editer.<br>Goto &#036;2B46A<br>Highlight the next 300 bytes.<br>Press Ctrl+C<br><br>Go back to hack in you hex editer<br>Goto &#036;4BF7E<br>Highlight the next 300 bytes<br>Press Ctrl+V<br><br><br>Part 4<br><br>Restoring the 16x16 collision index.<br><br><br>Goto &#036;4A09<br>Type in 0004 3C10. <br>Goto 43C10.<br>Download this<br><a href='http://www.angelfire.com/ultra2/hpz/HPZ_collision_com.dat' target='_blank'>http://www.angelfire.com/ultra2/hpz/HPZ_collision_com.dat</a> (I don&#39;t why this one works normally, but it does)<br>Open HPZ_collision_com in the hex editor that your using.<br>Copy everything in it, and paste it in your hack. 